Floraverse Character Generator


No family (force the species)


Caguer

Identity

Ms Caguer is a hybrid of Kobold, and Satyr.
Her name is pronounced /ka'ɡeɾ/.
She lives along Wish River.
Genes
SpeciesKoboldSatyrSea Dragon
Amount53%28%19%

Birth

She is born male on the 23th of Goath along Wish River.
Her astrological sign is Lupus.

Affinity

She has a Clay affinity.
Affinity breakdown
ElementClayClayStormClayCloudAir
Sign+W/-E-W/+E+A/-A-W/-E+A/-W+A
Amount38%30%22%6%2%2%
Primary affinity breakdown
ElementEarthWaterWaterEarthAirAir
Sign-E+W-W+E+A-A
Amount22%19%19%15%14%11%

Appearance and personality

She is plump.
She is gullible, and suspicious.
She looks villainous.
She has a phobia of Sea Snamels.
She nods off a lot.
She pauses to think for a long time in conversations.
She takes her responsibilities seriously.
Her motto is “Encourage someone who is trying to improve mentally, physically, or spiritually.”.

Abilities

Weather ForecastA person with this ability can predict abrupt weather changes a few days in advance.
Wind PacificationA person with this ability can stop wind from hitting anything inside an area. The extent of the protected area depends on the user control on the ability.
Bad SleeperA person with this ability is immune to all forms of hypnosis.
GrowerA person with this ability grows things on their body. The kind of things they grow depends on the species.
Venom FermentA person with this ability processes all ingested poison into alcohol.
Merge SwapA person with this ability can swap traits with another entity. The traits exchanged can be mental, physical, or spiritual. The exchange requires a physical contact, and can only occur if the two entities involved are both accepting to take upon the new trait and give up the old trait.
Bending TouchA person with this ability can deform items of any material as if they were made of clay and give them a new shape by manipulating them with their hands. The amount of deformation the user can make when triggering this ability depends on the initial plasticity of the material. A deformed item keeps its new shape. The user need to rest before triggering this ability again.
Don't Push ItA person with this ability have good luck which usually manifests itself in the form of bad things not happening to them, like surviving a natural disaster, or recovering from an illness. However, this luck disappears whenever they do something dangerous or risky thinking that their ability will protect them.

Family

Father

Launo

Identity

Mr Launo is a hybrid of Kobold, and Sea Dragon.
His name is pronounced /'law.no/.
He lives along Wish River.
Genes
SpeciesKoboldSea Dragon
Amount57%43%

Birth

He is born male on the 13th of Doth along Carrot Crook.
His astrological sign is Hydra.

Affinity

He has a Clear affinity.
Affinity breakdown
ElementClearCrystalClearSoundSoundSoundSand
Sign+C-E/+E-C-S/-A-S/+A+A/+S+A/-E
Amount31%24%19%14%6%4%2%
Primary affinity breakdown
ElementClearClearEarthEarthSpiritAirAirSpirit
Sign+C-C-E+E-S-A+A+S
Amount31%19%13%12%10%7%6%2%

Appearance and personality

He is slim.
He is lusty, and mousy.
He has a phobia of cat o'nine tailses.
He blinks a lot.
He dreams of owning ornate tongs.
His motto is “Every little helps.”.

Abilities

Catalyst NeededA person with this ability is unable to physically heal on their own. They need a catalyst of some kind to start and maintain the healing process, degrading the item for this use thereafter. The user is able to tell if a catalyst item can still be used for the healing process.
Energy ReaderA person with this ability can tell how much a crystal contains magic energy.
Merge SwapA person with this ability can swap traits with another entity. The traits exchanged can be mental, physical, or spiritual. The exchange requires a physical contact, and can only occur if the two entities involved are both accepting to take upon the new trait and give up the old trait.
Dispelling TouchA person with this ability can remove magical effects affecting other individuals or items by touching them with a specific body part (ex: hand, tail, horn, ...). The ability works by transferring the effects from the target to the user. The transferred effects affect the user to a lesser extent than the target while they are dispersing them with their body. The duration of the dispersion varies depending on the dispelled effect and a user need to rest after several minutes of Dispelling Touch use. If the target is affected by several magical effects, the most powerful effects are transfered and dispersed first. A user can only disperse an effect at a time cannot choose the dispersed effect. Dispersing the same effect, or several effect with the same affinity, several times in a row may lead the user to temporary or definitively gain the affinity of the dispersed effect, disabling their Dispelling Touch temporary or definitively.
Appraising TouchA person with this ability can judge intrisic or subjective properties of items by touching them with a specific body part (ex: hand, tail, horn). The number and type of properties that can be evaluated depends of the user and their control and the ability.
Crystalline VoiceA person with this ability can affect the mental state and behaviour of other individuals by singing a melody. Any individual hearing the melody is affected by a behaviour change. The new behaviour of the affected individuals depends on the melody sung, and can be changed by the user by changing melody. The affected individuals follow the orders of the user as long as they hear the user's melody.

Family

Father

Mane

Identity

Mr Mane is a hybrid of Sea Dragon, and Kobold.
His name is pronounced /'ma.nɨ/.
He lives along Carrot Crook.
Genes
SpeciesSea DragonKobold
Amount50%50%

Birth

He is born male on the 19th of Rath in Fossil Valley.
His astrological sign is Camelopardus.

Affinity

He has a Crystal affinity.
Affinity breakdown
ElementCrystalClearEarthClear
Sign-E/+E+C+E-C
Amount56%18%18%8%
Primary affinity breakdown
ElementEarthEarthClearClear
Sign+E-E+C-C
Amount46%28%18%8%

Appearance and personality

He is large for his species.
He is plump.
He is curious, gullible, opinionated, and friendly.
He wears a flower on his clothes.
He is very pious.
He is beautiful by the standards of his species.
He loves reading crime novels.
He only deals with people sharing his ideas.
His motto is “Rise after falling.”.

Abilities

Catalyst NeededA person with this ability is unable to physically heal on their own. They need a catalyst of some kind to start and maintain the healing process, degrading the item for this use thereafter. The user is able to tell if a catalyst item can still be used for the healing process.
Energy ReaderA person with this ability can tell how much a crystal contains magic energy.
Merge SwapA person with this ability can swap traits with another entity. The traits exchanged can be mental, physical, or spiritual. The exchange requires a physical contact, and can only occur if the two entities involved are both accepting to take upon the new trait and give up the old trait.
Dispelling TouchA person with this ability can remove magical effects affecting other individuals or items by touching them with a specific body part (ex: hand, tail, horn, ...). The ability works by transferring the effects from the target to the user. The transferred effects affect the user to a lesser extent than the target while they are dispersing them with their body. The duration of the dispersion varies depending on the dispelled effect and a user need to rest after several minutes of Dispelling Touch use. If the target is affected by several magical effects, the most powerful effects are transfered and dispersed first. A user can only disperse an effect at a time cannot choose the dispersed effect. Dispersing the same effect, or several effect with the same affinity, several times in a row may lead the user to temporary or definitively gain the affinity of the dispersed effect, disabling their Dispelling Touch temporary or definitively.
Appraising TouchA person with this ability can judge intrisic or subjective properties of items by touching them with a specific body part (ex: hand, tail, horn). The number and type of properties that can be evaluated depends of the user and their control and the ability.

Family

Father

Мётр (Mötr)

Identity

Mr Мётр (Mötr) is a Kobold.
His name is pronounced /'mʲɵtr/.
He lives in Chance.
Genes
SpeciesKobold
Amount100%

Birth

He is born male on the 15th of Horth in Chance.
His astrological sign is Corvus.

Affinity

He has an Aura affinity.
Affinity breakdown
ElementAuraCrystalAuraClearClearSpirit
Sign-S/+F-E/+E+S/-F+C-C-S
Amount26%24%22%16%10%2%
Primary affinity breakdown
ElementClearSpiritFireEarthEarthSpiritFireClear
Sign+C-S+F-E+E+S-F-C
Amount16%15%13%12%12%11%11%10%

Appearance and personality

He is thin.
He is compassionate, and rude.
He only deals with people sharing his ideas.
He wears a flower on his clothes.
He often dreams of being pursued by a Flower Dragorgon.
He often cooks tarts.
He is bulimic.
His motto is “Always stay calm and see things through no matter how big a challenge gets.”.

Abilities

Energy ReaderA person with this ability can tell how much a crystal contains magic energy.
Merge SwapA person with this ability can swap traits with another entity. The traits exchanged can be mental, physical, or spiritual. The exchange requires a physical contact, and can only occur if the two entities involved are both accepting to take upon the new trait and give up the old trait.
Knife DanceA person with this ability can lift items with their mind. The user can lift items of any weight as long as the user need them to fulfil a contract.
Let's Get PhysicalA person with this ability can interact with certain substances, related to their affinity, as though they were physical solids.
Mother

Всо́лзадя (Vsólzadä)

Identity

Mr Всо́лзадя (Vsólzadä) is a Sea Dragon.
His name is pronounced /'fsol.zɐ.dʲə/.
He lives in Terminal.
Genes
SpeciesSea Dragon
Amount100%

Birth

He is born female on the 28th of Drath along Fickle Lakes.
His astrological sign is Monoceros.

Affinity

He has a Crystal affinity.
Affinity breakdown
ElementCrystalIceClayEarth
Sign-E/+E+W/-W-W/+E+E
Amount66%20%12%2%
Primary affinity breakdown
ElementEarthEarthWaterWater
Sign+E-E-W+W
Amount41%33%16%10%

Appearance and personality

He is huge for his species.
He is thin.
He is diplomatic, and opinionated.
He speaks in metaphor.
He nods off a lot.
He admires anyone who is haughty.
His motto is “Never wear the shoe if it fits.”.

Abilities

Catalyst NeededA person with this ability is unable to physically heal on their own. They need a catalyst of some kind to start and maintain the healing process, degrading the item for this use thereafter. The user is able to tell if a catalyst item can still be used for the healing process.
Energy ReaderA person with this ability can tell how much a crystal contains magic energy.
Appraising TouchA person with this ability can judge intrisic or subjective properties of items by touching them with a specific body part (ex: hand, tail, horn). The number and type of properties that can be evaluated depends of the user and their control and the ability.
Mother

Viceda

Identity

Ms Viceda is a hybrid of Kobold, and Sea Dragon.
Her name is pronounced /bi'θe.da/.
She lives in Musapeel.
Genes
SpeciesKoboldSea Dragon
Amount56%44%

Birth

She is born female on the 8th of Raboth in Musapeel.
Her astrological sign is Volans.

Affinity

She has an Ice affinity.
Affinity breakdown
ElementIceCrystalClayEarth
Sign+W/-W-E/+E-W/+E+E
Amount70%16%12%2%
Primary affinity breakdown
ElementWaterWaterEarthEarth
Sign-W+W+E-E
Amount41%35%16%8%

Appearance and personality

She is emaciated.
She is reverent, easy-going, and brave.
She does not believe in the supernatural.
She suffers from hallucinations.
She blinks a lot.
She has a phobia of bayonets.
She looks villainous.
Her motto is “Expect nothing, and you will never be disappointed.”.

Abilities

Diamond SkinA person with this ability can withstand extreme pressures.
Catalyst NeededA person with this ability is unable to physically heal on their own. They need a catalyst of some kind to start and maintain the healing process, degrading the item for this use thereafter. The user is able to tell if a catalyst item can still be used for the healing process.
Energy ReaderA person with this ability can tell how much a crystal contains magic energy.
Merge SwapA person with this ability can swap traits with another entity. The traits exchanged can be mental, physical, or spiritual. The exchange requires a physical contact, and can only occur if the two entities involved are both accepting to take upon the new trait and give up the old trait.
Reflected FutureA person with this ability can see how other individuals would look like at varying points in the future by looking at their reflections in a mirror. The reflections seen by the user show what would happen if the user does not intervene. The ability does not work on the user's reflection.

Family

Father

Fretinmonne

Identity

Mr Fretinmonne is a hybrid of Sea Dragon, and Kobold.
His name is pronounced /fɾe.tin'mon.ne/.
He lives in Musapeel.
Genes
SpeciesSea DragonKobold
Amount50%50%

Birth

He is born male on the 15th of Snakoth in Musapeel.
His astrological sign is Monoceros.

Affinity

He has a Clear affinity.
Affinity breakdown
ElementClearEarthClearEarth
Sign-C-E+C+E
Amount33%31%18%18%
Primary affinity breakdown
ElementClearEarthClearEarth
Sign-C-E+C+E
Amount33%31%18%18%

Appearance and personality

He is small for his species.
He is fat.
He is optimistic, and friendly.
He is teetotal.
He wears worn out clothes.
He owns a signature item - a distinctive shotgun.
His motto is “True freedom is frightful.”.

Abilities

Catalyst NeededA person with this ability is unable to physically heal on their own. They need a catalyst of some kind to start and maintain the healing process, degrading the item for this use thereafter. The user is able to tell if a catalyst item can still be used for the healing process.
Energy ReaderA person with this ability can tell how much a crystal contains magic energy.
Merge SwapA person with this ability can swap traits with another entity. The traits exchanged can be mental, physical, or spiritual. The exchange requires a physical contact, and can only occur if the two entities involved are both accepting to take upon the new trait and give up the old trait.
Dispelling TouchA person with this ability can remove magical effects affecting other individuals or items by touching them with a specific body part (ex: hand, tail, horn, ...). The ability works by transferring the effects from the target to the user. The transferred effects affect the user to a lesser extent than the target while they are dispersing them with their body. The duration of the dispersion varies depending on the dispelled effect and a user need to rest after several minutes of Dispelling Touch use. If the target is affected by several magical effects, the most powerful effects are transfered and dispersed first. A user can only disperse an effect at a time cannot choose the dispersed effect. Dispersing the same effect, or several effect with the same affinity, several times in a row may lead the user to temporary or definitively gain the affinity of the dispersed effect, disabling their Dispelling Touch temporary or definitively.
Mother

Իշիր (Iĉir)

Identity

Ms Իշիր (Iĉir) is a hybrid of Sea Dragon, and Kobold.
Her name is pronounced /ˈiː.ʃɪr/.
She lives in East Luxury.
Genes
SpeciesSea DragonKobold
Amount50%50%

Birth

She is born female on the 8th of Tigoth on Field of Hue.
Her astrological sign is Delphinus.

Affinity

She has a Lava affinity.
Affinity breakdown
ElementLavaClayClearLightClearLightCloudCloud
Sign-F/+E-W/-E-C+A/+F+C-A/+F-A/+W-A/-W
Amount30%20%15%12%11%8%2%2%
Primary affinity breakdown
ElementClearFireEarthClearWaterEarthFireAirAirWater
Sign-C-F+E+C-W-E+F+A-A+W
Amount15%15%15%11%11%10%10%6%6%1%

Appearance and personality

She is slim.
She is honest, miserly, jealous, and stern.
She collects cutters.
She suffers from hallucinations.
She wears a flower on her headgear.
She only deals with people of her species.
She sniffs fear-inducing powders.
Her motto is “Try to watch your attitude.”.

Abilities

Catalyst NeededA person with this ability is unable to physically heal on their own. They need a catalyst of some kind to start and maintain the healing process, degrading the item for this use thereafter. The user is able to tell if a catalyst item can still be used for the healing process.
Energy ReaderA person with this ability can tell how much a crystal contains magic energy.
Merge SwapA person with this ability can swap traits with another entity. The traits exchanged can be mental, physical, or spiritual. The exchange requires a physical contact, and can only occur if the two entities involved are both accepting to take upon the new trait and give up the old trait.
Don't Push ItA person with this ability have good luck which usually manifests itself in the form of bad things not happening to them, like surviving a natural disaster, or recovering from an illness. However, this luck disappears whenever they do something dangerous or risky thinking that their ability will protect them.
Let's Get PhysicalA person with this ability can interact with certain substances, related to their affinity, as though they were physical solids.
Mother

Mira

Identity

Ms Mira is a hybrid of Satyr, and Kobold.
Her name is pronounced /'maɪ.ɹə/.
She lives in Shallow.
Genes
SpeciesSatyrKobold
Amount54%46%

Birth

She is born female on the 25th of Monmonth in Shallow.
Her astrological sign is Chamaeleo.

Affinity

She has a Clay affinity.
Affinity breakdown
ElementClayClayLightGrowthAcidAirLightWater
Sign+W/-E-W/+E+A/+F-A/-F/-E-W/+F-A-A/-F-W
Amount38%30%14%9%4%2%2%1%
Primary affinity breakdown
ElementEarthWaterWaterEarthFireAirAirFire
Sign-E+W-W+E+F+A-A-F
Amount22%19%18%15%9%7%6%4%

Appearance and personality

She is inquisitive, irritable, and garrulous.
She stammers.
She stomps on bugs.
She does not get much sleep.
She smokes a pipe.
Her motto is “React with class, regardless of the situation.”.

Abilities

Bad SleeperA person with this ability is immune to all forms of hypnosis.
GrowerA person with this ability grows things on their body. The kind of things they grow depends on the species.
Venom FermentA person with this ability processes all ingested poison into alcohol.
Merge SwapA person with this ability can swap traits with another entity. The traits exchanged can be mental, physical, or spiritual. The exchange requires a physical contact, and can only occur if the two entities involved are both accepting to take upon the new trait and give up the old trait.
Don't Push ItA person with this ability have good luck which usually manifests itself in the form of bad things not happening to them, like surviving a natural disaster, or recovering from an illness. However, this luck disappears whenever they do something dangerous or risky thinking that their ability will protect them.

Family

Father

Dira

Identity

Mr Dira is a Satyr.
His name is pronounced /'dɪ.ɹə/.
He lives in Gnawth.
Genes
SpeciesSatyr
Amount100%

Birth

He is born male on the 14th of Roosoth in Gnawth.
His astrological sign is Chamaeleo.

Affinity

He has an Ice affinity.
Affinity breakdown
ElementIceSandSandCloudWater
Sign+W/-W-A/-E+A/+E+A/+W+W
Amount48%30%16%4%2%
Primary affinity breakdown
ElementWaterWaterAirEarthAirEarth
Sign+W-W-A-E+A+E
Amount28%24%15%15%10%8%

Appearance and personality

He is plump.
He is intellectual, paranoid, and hide-bound.
He does not believe in the supernatural.
He admires anyone who is bold.
He has a keen eye.
He collects old tongs.
His motto is “True freedom is frightful.”.

Abilities

Cold ToleranceA person with this ability can live in very cold environments without the need of protecting themselves from the low temperatures.
Bad SleeperA person with this ability is immune to all forms of hypnosis.
GrowerA person with this ability grows things on their body. The kind of things they grow depends on the species.
Venom FermentA person with this ability processes all ingested poison into alcohol.

Family

Father

Rícião

Identity

Mr Rícião is a Satyr.
His name is pronounced /'ʀi.sjɐ̃w/.
He lives in Hindsight.
Genes
SpeciesSatyr
Amount100%

Birth

He is born male on the 10th of Drath in Gnawth.
His astrological sign is Phoenix.

Affinity

He has a Clay affinity.
Affinity breakdown
ElementClayClayStormClayAir
Sign+W/-E-W/+E-A/+A-E/-W-A
Amount44%28%22%4%2%
Primary affinity breakdown
ElementEarthWaterWaterEarthAirAir
Sign-E+W-W+E-A+A
Amount24%22%16%14%13%11%

Appearance and personality

He is obese.
He is greedy, fatalistic, thoughtless, and suspicious.
He suffers from hallucinations.
He blinks a lot.
He refers to himself by his own name.
His motto is “Don't buy cheap.”.

Abilities

Wind PacificationA person with this ability can stop wind from hitting anything inside an area. The extent of the protected area depends on the user control on the ability.
Bad SleeperA person with this ability is immune to all forms of hypnosis.
GrowerA person with this ability grows things on their body. The kind of things they grow depends on the species.
Venom FermentA person with this ability processes all ingested poison into alcohol.
Bending TouchA person with this ability can deform items of any material as if they were made of clay and give them a new shape by manipulating them with their hands. The amount of deformation the user can make when triggering this ability depends on the initial plasticity of the material. A deformed item keeps its new shape. The user need to rest before triggering this ability again.
Don't Push ItA person with this ability have good luck which usually manifests itself in the form of bad things not happening to them, like surviving a natural disaster, or recovering from an illness. However, this luck disappears whenever they do something dangerous or risky thinking that their ability will protect them.
Mother

Բաշու (Baĉou)

Identity

Ms Բաշու (Baĉou) is a Satyr.
Her name is pronounced /ˈbɑː.ʃɒʊ/.
She lives in Croon Fens.
Genes
SpeciesSatyr
Amount100%

Birth

She is born female on the 26th of Tigoth in Screaming Island.
Her astrological sign is Volans.

Affinity

She has a Sand affinity.
Affinity breakdown
ElementSandCloudClayEarthCrystalWater
Sign+A/+E-A/-W+W/-E-E-E/+E-W
Amount40%32%18%5%4%1%
Primary affinity breakdown
ElementEarthAirWaterAirEarthWater
Sign+E+A-W-A-E+W
Amount22%20%17%16%16%9%

Appearance and personality

She is huge for her species.
She is emaciated.
She is soft-spoken, and happy.
She collects berets.
She is a connoisseur of fine wines.
She smokes despair-inducing herbs.
Her motto is “Appetite grows by eating.”.

Abilities

Bad SleeperA person with this ability is immune to all forms of hypnosis.
GrowerA person with this ability grows things on their body. The kind of things they grow depends on the species.
Venom FermentA person with this ability processes all ingested poison into alcohol.
Mother

Pharsgie

Identity

Ms Pharsgie is a Kobold.
Her name is pronounced /'fɑːz.d͡ʒi/.
She lives in Shallow.
Genes
SpeciesKobold
Amount100%

Birth

She is born female on the 2nd of Horth in Shallow.
Her astrological sign is Corvus.

Affinity

She has a Cloud affinity.
Affinity breakdown
ElementCloudClayClearAirPlasmaClearClayClayFire
Sign-A/-W+W/-E+C+A-F/+F-C-W/+E-E/-W-F
Amount26%14%12%12%12%11%8%4%1%
Primary affinity breakdown
ElementWaterAirClearAirClearEarthWaterFireFireEarth
Sign-W-A+C+A-C-E+W-F+F+E
Amount19%13%12%12%11%9%7%7%6%4%

Appearance and personality

She is impulsive, ponderous, truthful, and soft-spoken.
She is a connoisseur of fine wines.
She despises a historical figure depicted as a hero where she lives.
She dreams of being a Diogoat.
She does not get much sleep.
Her motto is “Never underestimate the time it takes to do something.”.

Abilities

Electrical InsulationA person with this ability is immune to all but strong electric currents.
Merge SwapA person with this ability can swap traits with another entity. The traits exchanged can be mental, physical, or spiritual. The exchange requires a physical contact, and can only occur if the two entities involved are both accepting to take upon the new trait and give up the old trait.

Family

Father

Fowgechyiege

Identity

Mr Fowgechyiege is a Kobold.
His name is pronounced /fəʊd͡ʒ'kaɪ.jəd͡ʒ/.
He lives in Cape Carnival.
Genes
SpeciesKobold
Amount100%

Birth

He is born male on the 16th of Doth in Cape Carnival.
His astrological sign is Hydra.

Affinity

He has a Clear affinity.
Affinity breakdown
ElementClearClearStormAuraAuraSoundAir
Sign-C+C+A/-A+S/-F-S/+F+A/+S+A
Amount28%23%20%12%10%4%3%
Primary affinity breakdown
ElementClearClearAirAirSpiritFireSpiritFire
Sign-C+C+A-A+S-F-S+F
Amount28%23%15%10%8%6%5%5%

Appearance and personality

He is obese.
He is realistic, paranoid, and retiring.
He has wanderlust.
He is known by a nickname.
He always tells jokes.
His motto is “Never too old to learn.”.

Abilities

Merge SwapA person with this ability can swap traits with another entity. The traits exchanged can be mental, physical, or spiritual. The exchange requires a physical contact, and can only occur if the two entities involved are both accepting to take upon the new trait and give up the old trait.
Mother

Լըյա (Leya)

Identity

Ms Լըյա (Leya) is a Kobold.
Her name is pronounced /ˈlɛː.jæ/.
She lives on Lost Field.
Genes
SpeciesKobold
Amount100%

Birth

She is born female on the 8th of Doth on Lost Field.
Her astrological sign is Hydra.

Affinity

She has a Lava affinity.
Affinity breakdown
ElementLavaStormLavaClearClearLight
Sign+F/+E+A/-A-F/-E-C+C+A/-F
Amount28%24%20%15%11%2%
Primary affinity breakdown
ElementClearFireEarthAirAirClearFireEarth
Sign-C+F+E+A-A+C-F-E
Amount15%14%14%13%12%11%11%10%

Appearance and personality

She is plump.
She is boorish, warlike, hard-hearted, and compassionate.
She wears old, dusty clothing.
She owns a signature item - a distinctive leather jacket.
She enjoys carving.
She is siderodromophobic.
She prefers exotic food.
Her motto is “Never adventure with someone you wouldn't invite home to dinner.”.

Abilities

Merge SwapA person with this ability can swap traits with another entity. The traits exchanged can be mental, physical, or spiritual. The exchange requires a physical contact, and can only occur if the two entities involved are both accepting to take upon the new trait and give up the old trait.
Tornado TouchA person with this ability can inflige confusion and nausea to another individual by touching them with a specific body part (ex. hand, tail, horn, ...). Upon contact, the target will have their senses confused as if they were inside a tornado. The duration and the power of the effect depends on the user and their control on the ability. This ability can also work passively, as a defense mechanism, by confusing every individual touching the user without the user's consent. The passive version can be triggered by touching any body part of the user, not just the body part triggering it actively.